About heads and hair in Tree of Savior
ToS heads are not 3D model, but only textured planes, which changes according to angle of view.
Let's look at long hairstyle ingame render:
Looks like 3D head on body.
But actually it's just layers of planes:
This is a good solution, given that gamer sees the character only from 8 angles
⇖ ⇑ ⇗
⇐ ◘ ⇒
⇙ ⇓ ⇘
⇙ ⇓ ⇘
Just like RO right?
But main problem for RO is long hairstyle. Because RO renders head over body.
ToS render:
RO problem:
For now I have no solution. And I'll try to import short hairstyle yet.
Hi, is interesting,
ReplyDeletebut in ro no expression is used with the hands that can cover the hair, perhaps in some attack they cross, but the head can be placed apart