Act Editor and Anchors
Act Editor is really awesome tool for RO sprites editing. And the Anchor Points makes working process so much easier. For example I picked this sprite:
Which consists of three sprites:
Accessory, Head and Body
Let's look how Anchors works:
Accessory snaps to Head anchor
Accessory + Head snaps to Body anchor
Does it mean that I need to adjust only last anchor (Body) for complited animation of whole sprite?
So why they have unnecessary frames in Accessory and Head files?
hello, How could you extract the 3D models from the client?
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